Areas of study and research:
- Designing for Children - play and learn,
- Design, Technology and Culture,
- Social Design - Principles and Applications
- Designing for Social Needs + Social Computing
- Design Process with Critical and Creative Thinking,
- Information Visualization and Mapping,
- Story-creation as a Tool for Problem Solving in Design
- Sustainability as critical to Design Problem Solving
- Digital Resources for Learning,
- Collaborative Environments,
- Design Strategizing for Industry
- Studies in Design, Technology evolution,
- Design Evolution as Co-evolution of Technology Studies
- Ethnographic Research and Studies a as a tool for Problem Solving
Research Projects –select list (self-initiated):
- Building open digital resources related to ‘Design Archives’ for Design in India and Design at IDC School of Design, IIT Bombay
- 'Collaborative Social Media-Tools' as a play and learn environment for children
- 'Interfaces for All' such as 'Jellow' a communication device for those effected by Cerebral Palsy, based on an interface using emotional language protocol
- 'Design, Technology and Culture' - exploring triadic relationship between Design, Culture and Technology in the context of India.
- 'Nature Embedded – a Design Technology Experience’ exhibition was on public display at the National Gallery of Modern Art (NGMA), Mumbai
Research Projects –select list (sponsored):
- e-kapla III project on developing online Digital Tools for learning of for Design in India sponsored by Ministry of Education, India
- Collaborative project on Interactions in Public Environments (Hospitals, Educational Institutions and Airports) with Honeywell India.
- Design Technology Interactive Experience, sponsored by DST
- COSMIC - Centre of Social Media Innovations for Communities a project sponsored by the Media Development authority, Singapore with partner institutions IIT Bombay with NUS and NTU in Singapore
- Project Umberta– exploring threshold of inner and outer living spaces in Mumbai households/homes sponsored by Herman Miller, USA
- 'Communication Environment in Remote Locations' sponsored by Motorola Research Labs
- 'Interactive Group Learning through Play' sponsored by Microsoft India
- 'Collaborative Learning Environments', sponsored by Microsoft Research, Redmond, USA
- 'Experience driven Public Spaces' by Ministry of Human Resources (MHRD), N Delhi
- Virtual Centre for Technology Enhanced Learning' (VCTEL)
between the 5 IITs, 4 IIMs in India and CMU, USA (to focus on distance learning, digital libraries and collaborative research programs)
- 'Design Expo programme on Interaction Design', sponsored by Microsoft Research, Redmond, USA and Yahoo, USA
- 'University workshop programme on Interaction Design’, sponsored by Interval Research Corp,.Palo Alto, USA
- 'Siddham Calligraphy' sponsored by IGNCA, N Delhi
Professional Projects – select list:
- 'Corporate Vision and Retail Design' for Bharat Petroleum Corporation Limited
- 'Vision Project' for Microsoft Research, Hyderabad
- 'Kid-Learn Project' for Microsoft Research, Redmond, USA
- 'Communication Device in Remote Locations' sponsored by Motorola Research Labs
- 'Corporate Identity and Retail Design for KhaZanA shops' for Khadims Group, Kolkatta
- 'Corporate Vision and Retail Design – Vision 2000' for Indian Oil Corporation
- 'Siddham Calligraphy' an AV-Video Programme for Indira Gandhi National Centre for Arts (IGNCA), N Delhi
- 'Software System Manuals' and 'Corporate Vision' for Larsen and Toubro